var Foo = function Foo(){};
Foo.prototype.x = 1;
var FooInstance = new Foo();
console.log(FooInstance.x); // logs 1, as you think it would
//now let’s replace/override the prototype object with a new Object() object
Foo.prototype = {x:2};
console.log(FooInstance.x); // logs 1: once created, object's __proto__ never changes
// create a new instance of Foo()
var NewFooInstance = new Foo();
console.log(NewFooInstance.x); // logs 2
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